Tuesday, June 26, 2007
SKYS ARE FINE BUT THE GROUND IS HARD
I’m a weird flyer. I’m enough of a nerd that I love to look out the windows and look at all the planes I can see. I can identify many of them when I’m at the airport. I don’t enjoy socializing on planes so I always have a book and an iPod deployed defensively.
I imagine in my head the stages of the taxi and takeoff and the landings. When we rotate, go air borne and gears up I have a tendency to mutter those things under my breath. (With my typical mutter I probably sound demon possessed. My neighbors probably just hear “KILL KILL KILL” or something so maybe that is a defense against making an “airplane friend” too.)
I’ve had to travel from Salt Lake to the Santa Anna, (or John Wayne) airport quite a few times for my work. I’ve become rather familiar with that airport. It has some unusual qualities. The runway in Irvine is rather small and I’ve never seen any craft larger than a 737 there.
One of the fun things at that airport are the low noise take offs. Because the take off heads off right over Newport Beach (read expensive property) they are required to make a low noise take off. This means for 737’s that you firewall the throttles to get up off the ground, climb as hard and fast as you can and then as you reach the expensive property throttle way back and stop climbing until you are out over the ocean. This gives a nice falling sensation to the stomachs of everyone on the plane so they give warnings before this maneuver to prevent panic.
Because the runway is so short in Irvine pilots need to stick the landing right at the leading edge and slow down quickly. This has lead to quite a few bumpy landings as pilots think (in my imagination) “Oh BOOGA! That is a SHORT runway” and plop the plane down.
Earlier this month I came down with a cow-orker and he sat by a bunch of crew members from another flight returning home one the same one we were on. They laughed and giggled at the hard landing we received on that flight. But that landing was nothing compared to the one I had yesterday.
We were flying a CRJ 700. It was quite overcast with a morning fog and the ceiling was pretty low. I could feel the plane intercept the glide slope as we started our decent and I was wondering how close that needle has to be for the poor guys up front to make a smooth landing when it’s this foggy.
As we broke through the clouds and I started picking out familiar landmarks and I was having fun. As we approached the airport I said out loud “We’re a little bit high”. (My neighbor probably heard “I’LL GET YOU ALL”) It seemed that we were maybe 30 ft. higher than we should have been as we crossed the threshold of the runway. I could feel the pilot cut thrust and cut the flare a bit to drop the plain. At the last minute the pilot flared up again trying to ease down but POW! We slammed hard – jolting everyone in the plane. Everyone was a bit shocked by how hard we landed and there was some muttering in the plane. No one said much because we don’t want to be put in jail by the TSA for complaining about a pilot or something I guess.
The flight home is usually much smoother since the SLC airport has nice long runways. Pilots can just ease on down even if they are 30 ft above the glide slope. Plus I usually end up on CRJ 200’s on the leg back home and they are so small I’m sure they can land nicely about anywhere.
Friday, June 08, 2007
SILLY WORDS
Cow-Orkers. This came about from the long ago Usenet newsgroup alt.folklore.urban. I used to lurk in that group a lot. This is back in the day when the loudest personality didn’t ruin discussion groups – usually – so there were some delightful conversations and threads that I often learned things from. The newsgroup was populated with extremely clever people and tons of lurkers. But it was also populated with people that were extremely pedantic about spellings. A few famous misspellings gained popularity in the group though. For example someone wrote voracity when they meant to write veracity and from then on it became a running joke to use voracious or voracity to refer to how much truth something had in it. A second famous misspelling was cow-orkers instead of co-workers. I was so amused by that one that I’ve used it ever since.
My kids are a great source of silly words that I like to use. Especially my youngest one. He doesn’t always pronounce his words correctly and some of the mistakes are just awesome. He mispronounces my sisters name in such an amusing way that I always us it now.
One of my favorites from him is how he says girl. It sounds like grill. When ads for dolls come on during Saturday morning cartoons he says things like “I hate this grill stuff”. Heh. It’s awesome. I don’t use this all the time but I use it around my kids a lot. I’m totally amused by it.
He also says wirld instead of world. It reminds me of the Knights of the Dinner Table wurld. I like wirld better though and have a tendency to use that as well.
I picked up a few odd ones on my mission. I went to South Africa and since the history of that land was heavily influenced by British settlers (and Dutch but their words are in Afrikaans and don’t get used as much in English). Anyway, I have a tendency to say flat instead of apartment and boot instead of trunk. I just like the way they sound and (WARNING INSIGHT INTO MY HEAD COMING) I like being different or special and using words like that feels different and even a little special.
One of the funny Afrikaans words was the way they say sure. Instead of a word for sure it’s literally “Yes No” to mean OK, sure. The first time someone said that to me I turned to my companion and said “Well, which one is it?” He just laughed and led me inside the house we had just been invited into. I don’t use that much except for in my head. It way confuses people in America to say Yes No.
There are lots more but if you ever hear/read/see/observe/whatever me using an odd word now you know why.
Wednesday, May 30, 2007
ULTIMATUM
I’ve read up to the point where he just finished playing Ultima V. I enjoyed reading about the earlier games that I never played but the most of all I have enjoyed reading about the games that I had already played.
I believe that the thing I enjoy is remembering the fun I had playing them. Ultima IV was one of the most immersive games I had ever played and V only expanded on the level of immersion for me. I had so much fun in those worlds. It’s a nostalgia trip.
I loved the games so much that I joined the Ultima dragons and registered my own dragon name: Quiescent Dragon. I figured that was a pretty appropriate name for a dragon that wasn't going to really participate in the discussion forums or anything. I was definitly a lurker.
As for the rest of the Ultima games, Ultima VI came out when I was gone on my mission and so I never really played that one even though I had bought it when I returned. VII (both parts 1 and 2) are also on my list of all time favorites. VIII was interesting but just not the same and suffered from some very definite design flaws. Most of the horrible puzzles and jumping skills were fixed in a patch that was released WAY to late to do the release game any good and I did play through it once with the patch and once without the patch and the patch makes for a MUCH better game but still it was never enough to overcome the first impression that the game left. IX was a huge disappointment. This one switched to a 3d engine that was fairly clunky and suffered from “ummm-we-ran-out-of-ideas-or-time” design flaws near the end of the game. As the ending of the Ultima series it was definitely a letdown.
I’m looking forward to the chance to catch up with the blogging ultima blog since I’m sure that I’ll enjoy reading about the games that I did play and I’m curious to hear his impressions of the later ones that I didn’t get to. It will be fun to virtually watch over his shoulder and relive my own times playing these games.
Friday, May 25, 2007
I GOT YOUR TANGENTS RIGHT HERE
Yes the blog entry where you gain a much to disturbing view of how my brain works is back for part two. I still have a list of things I wanted to cover so we’ll just have to see how far I get.
First of all I wanted to formally mention that my first game review has been published at Strategy Informer. I really had a lot of fun writing it up. I had done a first take of the game UFO: Extraterrestrials on my blog and in the process of writing up a full follow up I realized that I’d basically written a review. Since my friend ~J had asked me once about writing a review for publication I sent it on to her instead of posting it here. The rest, as they say is history, and now I’m a published author. I think I’ll put that in my resume.
When I got to work today there was a gorilla (well technically, I THINK it was a person in a gorilla suit) standing by the door to my building. He was holding a box of Krispy Kreme doughnuts with a sign that said “Gorilla Marketing works”. (Tangent within a tangent: Krispy Kreme doughnuts are just not as good as everyone seems to think. They are mostly air and to sweet for my tastes. I like good solid doughnuts made out of real potato flour instead). I hope he’s here to pitch his services to my company instead of enacting an elaborate plot to kill someone with poisoned (yet light and fluffy and very sweet) doughnuts.
Have you ever had the experience of seeing something out of the corner of your eye that really surprised you? Yet, on second glance it turned out to be nothing startling at all. Well something similar to that happened on my way into work this morning. I saw Cthulhu driving a red Honda this morning. He was headed south on I-15 just like me. I was pretty surprised by this – but I don’t think I lost any SAN points. On second glance it was just an extremely hairy and unkempt person driving a red Honda. I think maybe it was Cthulhu who just learned the secret oriental powers to cloud mens minds just like The Shadow did.
Speaking of freeways I have a huge complaint about them. I’m a somewhat analytical person (as long as the subject to analyze is quite irrelevant to common sense or real life I think I’m pretty good at it – when it comes to being normal or figuring out relationships or something like that I’m hopeless) and the human brain is VERY good at identifying patterns. In fact brains are so good at pattern recognition that we will find patterns when there aren’t any patterns there to find. (Try staring at the static on a TV tuned to a dead channel some day to find out.) So I’m sure that I’ve identified a recurring pattern on my drives – Why is the lane I’m in always the slowest one? Whenever traffic comes to a stop I take note of the cars around me. Invariably the ones in the other lanes will soon be so far ahead of me that I can’t see them anymore. Changing lanes doesn’t solve this problem – it just makes the new lane go slow – so clearly I’m the common element in this pattern. I see no way to fix this so:
PUBLIC SERVICE ANNOUNCEMENT: Just don’t drive in the same freeway lane as me if you need to get anywhere fast. My lane will be easily identifiable by being the slowest one.
I’ve been running Windows Vista and Office 2007 for the past week and I like them a lot. Vista is waaaaaay faster than XP Pro was. It boots faster and the IE7 engine is noticeably faster than it was before. The only problem I ever saw in Vista so far was that my mouse cursor disappeared when I attempted to run City of Heroes. Poking around the internet a bit showed me that I needed to add the following to the command section of the shortcut for CoH: -compatiblecursors 1. After adding that it worked just fine.
Second Impression of CoH: It’s OK. It’s definitely better with friends than it was in the training missions. I find the game world to be fairly jarring though since it’s filled with thugs just standing around tugging on purses and taunting passersby. But I do like the quest system. You can just pick up random quests from the Police Radio or go to one of your contacts and pick up something more scripted. The groups can be fairly large, and that helps by allowing many of my friends to play all together. The combats are fairly confusing – it’s hard to keep track of all the good guys and bad guys since everything moves so fast. I usually just try to stand in the middle and debuff some bad guys that I hope will live long enough to keep my debuffs working for a while – and then spam the AOE healing spell I’ve got until I see someone has killed the target I debuffed. (Tangent: Although, my debufs are AOE they are targeted so once the bad guy I cast them on has died, the debuffs fade, and they need to be recast.) I haven’t created any alts yet – which is apparently a flaw of mine since everyone else has about thirty or forty different characters. I don’t think a single group night has had all the same characters show up yet.
Second Impression of UFO:ET: I love it even more than ever. The game was either intentionally designed to be easily modifiable or it’s just a fortunate coincidence of its development process but most of the (minor) flaws that bothered me have been fixed by modders. I think my opinion of the flaws is flawed though, since in this case flaws = stuff that was different in X:COM. The mod community is pretty darn impressive. I’ve only picked one mod to add to my game (but that isn’t strictly true either, I’ve picked one mod PACK to add to my game. There are several packs listed on the message boards to pick and choose from though). But I’ve very much enjoyed the changes that they have provided to me. The mods include bug fixes as well as game play balance fixes and changes to make it more X:COM-ie. All in all the list of changes with just the one pack are very impressive. Almost all of which changes I’ve found to be great improvements to the game.
And that is the rest of the list. I’m sure I’ll have more tangent laden posts in the future but for now… enjoy.
Tuesday, May 22, 2007
GROGGY IS A FUN WORD TO SAY
In any case I’m a bit groggy today and that has made it hard to focus on any one topic so this is a collection of tangents. I’ve actually got quite a few ideas so when I’m done writing this morning any unused ideas will probably go into a future blog entry.
Yesterday was a really hard day. I woke up feeling weak and vulnerable, anyway. I wanted to crawl back into bed and pretend it wasn’t Monday. Some days are like that. Sometimes you wake up on the top of your game – ready for anything the world cares to throw at you and some days you wake up wishing it were all over already and wondering if there was any way to skip the entire rest of the day. The day proceeded to get worse from there and I had to really work hard to stay sane. I ended up with some cheeseburger therapy (Olympus Burgers on 9th East in SLC has REALLY GOOD bacon on their bacon cheeseburgers), going to a support group, watching some TV, and best of all talking with some friends. Fortunately I’ve survived.
I wanted to like Anime because I have so many friends that love the genre. But I’ve had a really hard time getting into it. I saw the Princess Mononoke (that word is like bananananananana, it’s really hard to stop spelling it once you start) movie and thought it was just OK. I saw some Princess somebody or other the vampire hunter and thought they were all right. I saw the first few episodes of Gundam and while I wanted to like it the show left a bad taste in my figurative mouth.I haven’t given up though, and after looking at zillions of reviews on Netflix decided to try Ghost in the Shell: Stand Alone Complex. This is based on some Japanese comics. The show is basically a sci-fi police drama centered on a special unit of cops called section 9. They end up taking the hard or strange problems like rouge AI tanks terrorizing the city, and android assassination attempts. The show was well drawn without all the impossible eyeballs and jittery camera effects that make other Anime unwatchable for me. Furthermore, there were no lewd or provocative scenes but rather it was a straight forward drama with no unnecessary extras, except for the excitable baby tanks with puppy dog like AI personalities but they were cute so I liked them. I watched all four episodes of volume one last night. The remaining volumes will come as they are ordered on my Netflix queue. I have definitely found an Anime style show that I really enjoyed, and I’m looking forward to seeing some more of it.
Checking up on my Daemon shows that I’m still a bunny rabbit. I can see how that could fit me and I really still like it better than the original moth I was assigned to. I’ve upgraded my system since I first filled out the quiz so I’m not able to check all the history of my Daemon changes on their home web site and I can’t remember how many more days I’ve got before it becomes set – hmmmm I suppose I could just scroll down and do some math but see the paragraph on groggy above, I don’t feel much like doing math today. My friend ~J gave me some bunny ears the other day so I’m all ready for the next dress-up-as-your-daemon party. *grin* The bunny picture on the site just doesn't seem to fit. I think I'm a lot cuter than the bunny there. I found this one that I like a LOT better. Not only does it capture how amazingly cute I am but also the silliness in me.I’ve got more but I feel like I’m done writing for now. See the paragraph above on groggy. The rest of these awesome and awe inspiring ideas will have to wait for another time.
Thursday, May 17, 2007
I LIKE BEING SILLY
Well, I sighed, and cleaned it up and threw stuff away. There was no name on the syrup and I was feeling bad about just throwing someones stuff away, with out them knowing, so I thought I'd send an e-mail to the office. Then I thought a lame e-mail is boring I'll do something more fun. The message I finally sent was this:
Dear Sir or Ma’am,
We regret to inform you of the passing if your bottle of syrup. Late this morning upon opening of the refrigerator door a nearly full bottle of maple “flavored” syrup leaped to its death on the floor below. Passer-bys rushed to its aid but the syrup was dead immediately upon impact. Refrigerator police are investigating the incident after anonymous witnesses reported seeing a smirking bottle of poppy seed salad dressing near where the syrup leaped from. Clean up crews were able to successfully contain the syrup spill and in the process of removing the remains returned the floor area immediately in front of the refrigerator to previously un-seen levels of cleanliness.
With deepest regrets,
I had quite a few comments from people through the morning on my e-mail. I think I suprised a number of them. I am the IT guy here at work and I suspect that most of them just think I'm an uninteresting nerd. The truth of the matter is I'm a fascinating and complex nerd. Heh.
But if you stop and think about it we all are fascinating and complex and how often do we really show that complexity? How often to we only allow ourselves to BE fascinating and complex at certain times and and the rest of the time just play the roles our jobs, family or circumstances have given us?.
Monday, May 14, 2007
FIRST IMPRESSIONS LAST…
Item the first: City of Heroes. Many of my friends and I have a regular Tuesday night online game. Lately we’ve been playing DDO. But we’ve reached a problem with it. The game is very much geared towards having six players and we currently only have five interested. For a few weeks we’ve been kicking around ideas for replacements or wondering if we should just try to slug it out with five.
We’ve reached an agreement to try CoH as a possible replacement game. Coyote had some invitations so we could all try it out for a 10 day free trial. I signed up downloaded the bajillion byte installer, got it installed and started it up.
The character creation process was a lot of fun. I made lots and lots of changes before settling on a character. I now regret what I decided on because it looks so bland in the game which is very vibrant and colorful – but I have heard that there are tailoring stores in the game where you can change your appearance so I’ll have to do that some time.
The next thing that happened is I was dumped into the training zone to learn some of the game basics. There was definitely some bewilderment while I was trying to figure out the menus and on screen displays and rather a bit more bewilderment when I couldn’t figure out how to walk and turn at the same time. Turns out that the key mappings are in the wrong place for turn actions and strafe actions.
The game itself was mildly interesting. I had a hard time not thinking of my Super powers as spells but that has more to do with me not really being a part of the super hero genre I suppose than anything else in the game. The final training mission had me teamed up with a CPU controlled buddy. I was exploring the rooms in this building when I entered a very small break room with a ruined candy machine. The CPU buddy stood in the doorway and when I tried to leave the room wouldn’t budge. I couldn’t push past her, I couldn’t jump over her. I spent twenty minutes trying to figure out some way out of this stupid little room. Finally I managed to jump up onto the candy machine apparently getting just far enough away to trigger her follow subroutine so that she moved a pace further into the room and I was able to get around her.
The mission finished uneventfully after that but I was also done. This first taste of the game left me feeling ho-hum and not really excited about playing any more of this. Now granted, this game is an MMO and solo play in MMOs is usually pretty lame – so the next test will come when I play with my friends. Hopefully the game will show its strengths then but my first exposure to the game has definitely left a bad taste in my mouth.
Item the Second: UFO: Extraterrestrials. I’m a huge fan of the old X:COM games. I played the Terror from the Deep one first so it’s my favorite but it’s basically the identical game to UFO Defense. They were delightful and spooky games. For a long time I’ve longed for an updated version of one of these with basically the same game play and better pictures. Well that day is finally here.
My first take on UFO:ET was wow this is pretty much exactly what I asked for. The game plays in to major segments the strategy based geo-scape view and the tactical based combat view. In the first you can see the whole world where you can build and manage your bases and detect and hopefully shoot down UFOs.
The strategy portion is fairly faithful to the old X:COM games. The major differences are that you can not hire technicians, scientists and soldiers. Squaddies are apparently assigned to you as you go along, techs and scientists seem to be a part of the lab or workshop facilities when you build them with each one giving you 10 additional people.
In addition some of the other base management actions have also been simplified. There doesn’t seem to be the equivalent of general stores and I don't know how many people I can cram together in that one living quarter. I guess I’ll find out. The research trees have all started well and I like some of the changes with the fighters you use in that you have cannon hard points and missile hard points not just generic weapon ports.
The tactical section is so far the highlight of the game for me. The transport ship you start with can only hold one vehicle and four squaddies so the squad size was much lower than I was used to in X:COM. The first time out the door of the transport within five rounds all my squaddies were dead. YEAH! This game rocks. The second time I tried a tactical mission I was much more careful.
The aliens use decent tactics and avoid closing into obvious kill zones – forcing my squaddies to come to them. Squaddies can level up in rank like in X:COM games and their skills will increase but in this game you get to pick which stats to raise for them when they achieve a new rank instead of the computer automatically raising some of them for you. My guys currently have projectile weapons still and the bad guys are shooting plasma beams (that I can’t research yet).
This game is much less spooky than X:COM was, perhaps, it’s because this is set on a fictional world instead of on earth so there is already some unreality built right into the premise of the game. The aliens are good looking though, and the ones I’ve met so far are very alien not clay-mation beasties like the X:COM Apocalypse ones. I really wish that there was a map function in the tactical view and it would be great if I could left click on an alien to switch to the targeting cursor instead of having to click on the gun in my selected squaddies hand but these quibbles are fairly minor.
All in all this game has left a favorable impression with me and I’m looking forward to the chance to play more of it. Hopefully, this trend will continue.
Thursday, May 10, 2007
THE END IS NEAR
I suppose this is good in a way. If everyone jumped off a cliff I’d probably not do that. But it can also be bad in a way too because I might miss something I would otherwise really enjoy.
On the other hand I just can not resist a good web quiz and lookie here what I found on the Rabid Paladin
SWEEEEET! I'm R2-D! That is pretty neat. BTW: to follow up on the last quiz which is still in flux. My moth daemon has turned into a bunny rabbit which is also pretty cool.
Anyhoo……
The blog apocalypse meme is to pretend that you have just one last blog entry that you can write. You are supposed to leave some nugget of wisdom or some summation of your lifes (blogs?) work. Or something meaningful to you alone, I guess.
Interestingly enough, that is such a focused question that it is way beyond the scope of this blog. I’m not writing about anything in particular here. In fact the real point of this blog is for me to have a chance to do some expressive writing because I’m bad at it and need the practice and also need the emotional outlet of having created something. I do try to be clever in my writing but that is mostly to amuse myself while I’m doing it. There is no topic at all.
The name of the blog is the Tungsten Bathtub. I’ll explain that instead and hope that it counts as some sort of nugget of wisdom to someone.
The Tungsten part is easy. I occasionally play online games with my friends and I have adopted the name Drake Tungsten as my online alias for many of these games. This came from one of my favorite TV shows Mystery Science Theater 3000. The movie was one of the Hercules movies staring Alan Steele in the title role. During one of the skits Joel (I think it was Joel and I always liked his delivery better than Mikes so I’ll just pretend it was Joel instead of looking up which host it was) and the bots were commenting on what a cool hero name Mr. Steele had. They tried to invent a number of other hero names. Crow had a problem with the game coming up with names like Biff Drywall. But Servo came up the Drake Tungsten and I loved it. From the first time I heard that name I’ve used it in games.
The Bathtub part is pretty easy too. I can’t be the only person whose mind wanders while taking a shower. I go in with good intentions of planning out the day and figuring out things and solving problems but I usually end up wondering about why some things happen before other things or what would chairs look like if you knees bent the other way or something equally strange or random. Sometimes I compose blog entries in my head there. Sometimes I wonder about a book I read or a conversation I had. Sometimes I’ll obsess over an upcoming situation playing out possible outcomes again and again. All in all it’s a pretty random thought process.
Therefore I named my blog for part of the character name I’ve adopted and for the location where lots of random thinking takes place.
As far as I know every blog I read with any regularity has been tagged by this meme so I suppose it dies with me. If you never got tagged and feel left out leave a comment or something and I’ll edit the post to tag you in. (Yeah, like that’s gonna happen.) Anyway there ya go.
Wednesday, May 02, 2007
WEB QUIZ JUNKIE
My answers matched me up with a Moth called Voltina. I wonder if that one will change.
Tuesday, May 01, 2007
NOW ON SALE…. FEAR!
I’m supposed to be all afraid that a store sells drug supplies. Oh no, everybody panic! Stores that sell things that can be used as drugs. This infuriates me that this is an issue. Fear driven stories lead to fear driven stupidities. It is implied that these supplies can ONLY be used to make drugs. What stupidity. These stupidities are already impacting the quality of life for many people and it shows no sign of stopping.
Here is a prime example. I few months ago I got sick. I felt miserable but I still had work to do and life to take care of. I’ve been setting up a new life and I don’t have many things in my apartment yet – including medicines. Feeling sick and miserable I went to the local grocery store. I picked up one package each of generic Night-time and Day-time cold medicine. I staggered over to the checkout counter – displaying obvious symptoms of being sick and was told by the clerk that she could not sell me both packages. I boggled at her. She told me I would have to buy one now and purchase the other one later. Why, I managed to finally ask? Because they both contain a compound that could be used to create meth.
There a stupidity caused an obviously sick person to be unable to purchase the medication that would have helped them because of a stupid law.
At another time I went pack to purchase my one and only package allowed of cold medicine but this time I went through the automatic checkout counters. The computer scanned my single package in and then threw up a big sign saying that without proper authorization the transaction would not proceed. I had to get a store employee to come over and finish the purchase for me. Why? I don’t know. What value did it add having to make someone come verify me? I can’t imagine what. Another stupidity.
Stupidities happen because of bad thinking. Bad thinking, or no thinking, is usually driven by emotions and one of the easiest emotions to sell is fear. Look around you at the ads you see today. Most of them will use the classic Fear, Uncertainty and Doubt (FUD) in their message. Watch the message!
Thursday, April 26, 2007
BRAVE NEW WORLDS….
Hmmmm… gonna have to follow some bread crumbs back to where I was going with this….
Lately I’ve been super irritated by the recent announcement that scientists have discovered a new planet around a red dwarf type star about 20 LY away. The worst example of this came in a morning news broadcast. The scientists or their group have released a video animation of what the world COULD look like so that their story could get some air time on TV news. The anchor person said “So is this actual video of the new planet?” to her co-anchor as the video was playing. I sat there stupefied. Then I felt a surge of energy – I would have leaped through the screen and yelled “YOU MORON” at them were I able to.
I may not be the normal one – maybe regular people think that it might be actual pictures of a new planet. I’m familiar enough with physics and the general capabilities of our current technologies to know that there is no way we have pictures of a planet 20 light years away from us. It is common knowledge to me that this is impossible. So I’m amazed when someone else doesn’t understand this.
The planet was detected by measuring minute shifts in the stars spin and then inferring that the resulting red and blue shifts are because of gravitational influences of planets in orbit around the star. I’m sure the math is beyond me and I’m over simplifying this. From what I can understand the only things that we can really tell about the planet are: Something is orbiting that star and it has a certain minimum mass (approximately 2x the mass of earth).
With those two details we can theorize a few more things – one the approximate distance of the mass from the star, that given it’s proximity to its star it’s probably a rocky type planet (as opposed to a gas type planet), and that it possibly may have a local temperature able to support liquid water.
From what I can tell that is about it. Obviously these theories are completely un-provable given our current technology. That hasn’t stopped people from announcing long and loud that a human habitable planet has been discovered or that an extra-solar planet capable of supporting life has been discovered. I will grant that these are both potential theories but they are pretty extreme and I see no way to prove them true or false.
It’s stupid and funny. I guess just announcing that there is possibly a planet doesn’t have the same ring to people than announcing they’ve found Vulcan and expect to make first contact any day now. *sigh*
I guess I feel awful smart right now but also really sad. Have we come so far that it’s no longer acceptable to have actual science intrude into our consciousnesses? Are we so unwilling as a society to spend any time thinking but instead need to be drip fed fun sound bites regardless of their veracity? Believing in Voodoo will not help us at all in the long run.
P.S. The link to the voodoo science essay by Jerry Pournelle is well worth your time if you've never see it before.
Tuesday, April 24, 2007
FIRST PITCH
I got to my first baseball game of the season last night. We have a local AAA affiliate of the Anaheim of California, Los Angeles, and Surrounding Areas Angels. (Ok that is a joke – but I may have only amused myself with it.) The local team is called the Bees. It’s an AL affiliate so they have to use the Designated Hitter rule which is to bad, but it’s still professional baseball and it’s fun to watch.
The Bees have had pretty good teams the last few years which has also been fun to watch. They missed the play offs last year because in the end of the season they started to loose games – but they started to loose games because of how many of their players had been called up to the big league. So it was a mixed blessing – I got to see a bunch of guys that made the big time when they were local. But I missed out on seeing a playoff game for the PCL.
Last night I was given tickets by my Mom so I took my boys and met her and several other family members there to watch the game. We had a lot of fun – we got to see a real funnel cloud out over the lake as we walked up to the stadium (a rarity in these climes). My 10 year old got a game ball tossed to him by a Bees player and the six year old caught a promo Frisbee tossed into the crowd.
Team sports teach lots of things but I was fascinated last night by what watching a game could teach. Set aside for a moment all the times that my oldest and I talked over rules of the game and explained some of the strategies of the game, but look instead at what they learned by doing.
As the home team would run in from the field if a returning player had a ball he would toss it up to the kids waiting up above the dugout. So my boys would watch the game and when there were two outs they would get up – make their way down the stands and wait over the dugout – then wave and cheer and look hopeful as the players ran in. They were doing something on their own – without being guided or shepherded by me in any way. I could see them the whole time of course but this is something they did. The sense of accomplishment is much greater, I’m sure, because of their own actions. They learned it’s fun to get something by doing.
My youngest ate the entire time he was there. I made several trips to the counter with him to purchase peanuts and popcorn and typical ball game foods. He learned that you can just drop the peanut shells right on the ground at a baseball game. And also how much fun going to a ball park can be. This year is the first year that he is probably old enough to enjoy both the game and the experience – although he didn’t watch a lot of the game but more than he did last year for sure.
I don’t get to watch near as much of the game when I take my kids to a game but I love taking them anyway. When I go to a game myself I buy a brat and a soda on the way to my seat and never leave it once the game starts. With the kids I was up and down all the time helping them to the restrooms or buying the next bag of peanuts or jumping up to get pictures when they did something cute.
That kind of family activity is hard to beat – when I finally dropped the kids off that night they were tired but happy and so was I. Pretty good pay off for the first pitch of the year.
Wednesday, April 18, 2007
SERENITY QUIZ
Your results:
You are Kaylee Frye (Ship Mechanic)
| You are good at fixing things. You are usually cheerful. You appreciate being treated with delicacy and specialness. |
Click here to take the Serenity Personality Quiz
I'm highly amused by this one and pleased with the results. All three characters that I rated high in I can see similarities in myself with them. I was a little suprised to see that I scored so low in Wash but I don't have any plastic dinosaurs either so maybe it's right.
Tuesday, April 17, 2007
FORTUNATE COOKIES
I like fortune cookies. Well technically I like opening fortune cookies – the cookie itself (with rare occasion) is a twisted dry lump of nearly inedible cardboard. Occasionally, I’ll find one that is really tasty. Not often but occasionally.
But by far the best part about getting a fortune cookie is opening up the cookie to get the fortune inside.
Every time I open one up, especially if I’m eating with friends, I desperately want to hold my fortune up as if I’m reading from it and say: “Help! I’m being held prisoner in a fortune cookie factory.” This is a joke I heard from my Dad when I was young. It has now become so engrained in me that every time I open up a cookie, and I really mean every time, I want to say it. I usually manage to hold it in UNLESS I’m with my kids – then out it comes thus infecting the next generation with the same meme.
I hate when I get a platitude instead of a fortune in my cookie. This happens way to often. “You are a nice guy.” Well whoop-dee-doo. I don’t care. I already know what I am and I definitely don’t want a cookie commenting on me. “You like puppies.” Sheesh – these kinds of ‘fortunes’ are just stupid. Yes people like puppies – people think they are reasonably decent people – so platitudes can often apply to a wide range of people and I’m sure that is why then end up in fortune cookies. But I always feel ripped off when I get one. I want a fortune in my cookie, I want a prediction, not wisdom from the I-Ching or a banal platitude.
If I get a non-fortune in my fortune cookie I will throw it away with the chopsticks and the plate. If I get a fortune though, I’ll keep it around for a while. If it’s a really good fortune it will get stuck up to my mirror where it becomes a little positive affirmation for me every time I see it. Right now I’ve got two fortunes stuck to my mirror.
The first one says: "You will have many friends when you need them". I got this fortune one afternoon about seven months ago when I bought myself a dinner at the Panda Express. Panda Chinese food is comfort food to me – half fast food half Chinese I really enjoy it, and use it sometimes, as a pick me up. It was a message that I needed to hear at the time – it funny because I don’t deserve it but I have terrific friends. They have been a tremendous source of strength to me during this past year which has been rather difficult. I have needed them and they have always been there for me. I can’t get any luckier than that. I hope I can learn from them to be a good friend too.
This fortune is right at the top of my mirror and every time I see it I’m reminded of my friends and feel a surge of happiness just knowing that they are there if I need them.
Oddly enough given my feelings above, the second fortune up on my mirror IS a platitude not a prediction. This one though, had enough truth for me that I kept it. I got this fortune when after visiting a game store prior to playing D&D with friends (and buying new dice which I am clearly unable not to do when visiting the gamer store) we bought Chinese food on the way back to the game. My ‘fortune’ said: "A little madness, a little kindness, makes for happiness".
This one seemed to capture the feelings I have when I am the most happy. I love activities where I can be silly (mad if you will) and let out the comments I think of. It’s not a form of madness it’s rather a form of freedom but I imagine that it looks like madness to an outside observer. I love the times when I can talk and listen and visit with friends to. The best times have been the opportunities to help someone else with something in their lives. The chance to be kind to another really does create positive feelings.
Now it’s like nine in the morning and I have totally made myself want some Lo Mien. That is a peril of blogging that I had never imagined.
Wednesday, April 11, 2007
BETTER THAN BEFORE
I got my hair cut the other day. I usually go to SuperFantasticGreatCutsClipsSams because I can find one that doesn’t have a long waiting time and I have no brand loyalty to any of the incarnations of the shop. Sometimes I get a stylist who just wants to rush through my very simple style and get my money and sometimes I get a really good cut. I get good enough hair cuts to make me keep repeating the process it’s like a vending machine that usually works – I’m now conditioned to keep going there.
Stick with me, this will all tie together in the end. Well at least to me it will – your mileage may vary.
This most recent trip I had my hair cut by someone who was clearly of the type of stylist that wants to get the cut done right not fast. Her name was Carlie. I had a chance to talk with her a bit and she told me that the thing she likes the most about cutting hair was that she loved helping people to be happier and feel better. We talked about how you feel after you get your hair cut and what it does for your attitude and mood. I have to admit that my mood is always lifted by getting my hair cut.
As she was working on my hair and we were chatting I mentioned that I usually just let my hair flop and as long as it wasn’t sticking out anywhere I considered it as done. I admitted that this wasn’t so much of as style as it was a complete surrender to entropy. I asked her what would be better to do. She told me my hair was fine – but then as she was nearing the end of the cut she said that my hair would make a perfect Caesar I’d just have to learn to make the front part do what it was supposed to do. So I had her teach me how to do that. I’m not really good at it since I’m used to letting it flop and now I have to try and point the stuff in the front out but it’s definitely fun to have a change.
Next came my favorite part of any modern haircut – the shampoo and rinse. This is the all time greatest invention in modern hair styling. Frankly – I just like being touched anyway. And to have a pretty girl wash my hair is a definite kick. Again sometimes they are routine and quick and sometimes they are done well with a scalp massage. Carlie, again, did this part just right – she took the time to make it a pleasant experience.
While she was doing this I started to remember haircuts of old. So I told her about my first barber. I have no idea what his name was so I’ll just call him Floyd after the one from the Andy Griffith show. I didn’t like going to get my hair cut as a child – I hated having to wait for my turn – there was nothing to do and the place usually smelled like old people. When it was my turn I had no choice but to sit still and let Floyd do the one cut that he always did. The worst part, for me, was that he always asked me if I wanted my nose hairs trimmed. Every single time he asked that. For crying out loud to little kids EVEN HAVE nose hairs? I never knew what to say to that question and I spent the whole time dreading when he would ask it. I could probably use that now but definitely not as a kid. I hated going to Floyds. It wasn’t fun at all.
Old Floyd has nothing on Carlie. Sometimes the good old days and ways just aren’t. I'll take Carlies cut anyday. I'm glad some things have changed.
Friday, March 30, 2007
SS2 VS. NWN2
In SS2 I’ve moved up through the Von Braun to the umbilical where the UNN Rickenbacker is docked. The story is reaching a climax and important choices are ahead to be made. The game itself is atmospheric and eerie and very interesting to play. My resources are extremely limited and I have to consider how I use them carefully. I have an uneasy alliance with one of the bad guys but expect to be betrayed at any moment. I got to watch a fun little drama unfold in messages as two (of at least three other surviving humans) managed to get off of the Von Braun in an escape pod. Unfortunately, they took the last one with them so the UNN Rickenbacker is my only hope for survival right now.
In NWN2 I’ve built up my keep and have fought some battles while Aldernon the forgetful mage studies the book to tell us how to defeat the ancient evil threatening the land. The story is reaching its climax and I don’t feel that I have any choices to make in the upcoming story. The game is mechanical with very little feeling to it. I expect that I’ll be driven down the proper rails to the “final confrontation” and defeat the big bad (after watching the cut scene, dying, reloading, watching the cut scene, dying, reloading, watching the cut scene, and so on until I finally win the battle that starts right after the cut scene).
So the difference between the two is the level of emotional involvement that they have created in me.
ASIDE: NWN2 is a decent game and I have liked it so far – and to be fair the major advantage to NWN2 is the creation of the tool kit that will allow the user community to create more compelling stories. The single player game in NWN1 wasn’t very interesting either, but there were numerous user created stories that were very fun to play through and gave the game life well beyond what it was released with. Hopefully, the same thing will happen to NWN2.
The question is then how did the one game create an emotional reaction while the other one failed? In SS2 I feel like a part of the story and in NWN2 I feel like I’m watching the story. I think the major reason for this is the complexity of the two different stories.
NWN2 is a straight forward ancient evil has returned to the land and threatened your home – you must rise up from humble beginnings and defeat it. We’ve all seen that story a gazillion times. The twists and turns in NWN2 irritated me – for example the sudden realization of which two characters were related and then being railroaded into allying with the one character even though MY character never would. So far all of the plot twists have been parts of sub quests and the main story line has been quite simple.
SS2 is a complex story that unfolds slowly. The player knows right away that something is wrong on the Von Braun – the glimpse of a crewwoman running down a corridor screaming was the first clue. (Wait – that wasn’t the first clue but it was the first really dramatic scene in the game – and it was done with the in-game engine instead of a cut scene.) Allies shift as your goals change through the story. The players understanding of the goals of the different powers builds up piece by piece until it is all laid out to horrifying view and the player will have to find some way to save it all.
In the end they are both stories of player saves the world. But the development of the story and the complexity of the two make the SS2 game much more immersive and enjoyable. They could both be compelling stories but the CRAFTING of the story in SS2 is what makes it compelling while the NWN2 story leaves nothing to the imagination of anyone participating in it.
Gaming isn’t about pretty pictures and getting the most points and exploding the most bad guys. It’s about story telling. That is why NWN1 had legs – the user community had the tools to tell stories. That is why SS2 stands up so well after all these years since it’s release - it is a well told story. I can’t wait for the next good story to come along to play.
Wednesday, March 28, 2007
TO MUCH INFORMATION!
I have set a goal for myself of updating this blog at least twice a week. It is good for me to write and get things out - it's a creative exercise which I need and is also sometimes fun. This week I've been reviewing some things I've written for a therapy assignment and doing a little re-writing so my efforts have been focused there at bit rather than here. However, I think some of them I could put in both places..... errr.... so I will. Neah!.
These are bullet point type answers to a series of questions that I was trying to answer. They are not fully complete in and of themselves since they are designed to get thoughts out on paper that can then be discussed. So don't take them to be the end all be all of my thoughts. I suppose you can if you want though. Heck that's not my problem if you do - but if you do and then I surprise you you can't come back to me and say that it's not like what I said on my blog. Heh.
My blog comments will be in this color and answers to the questions will be in this color. Anyhoo without further ado here is one answer to the question what do I feel when I'm upset or uncomfortable:
When I’m upset my feelings are largely based in anger. I feel frustrated at things I can not control and want to escape into something simple and manageable. When I’m uncomfortable – my feelings are often uncertainty – I really dislike new experiences and will worry over and over about what I need to do or be or say or act when I’m about to do something for the first time. I’ll play the event over and over in my mind trying out different possibilities and practicing facial expressions and potential responses I could make. Then I worry self consciously that other people just do this kind of stuff naturally and it’s weird that I have to practice.
I saw a Dilbert cartoon once where Dilbert was talking with Dogbert in the bedroom as Dilbert was preparing for work. Dilbert was practicing his smile in the mirror and Dogbert reminded him that it was time to practice his sneezing. The punch type line was that Dilbert said that other people make it seem so natural. I don't think I'm quite as extreme as that cartoon but I have to admit that sometimes I HAVE practiced saying things or expressions and have worried that I'll do it weirdly. It does seem natural for some people and maybe not for me. It could all be perception since I have no idea what everyone else feels - maybe we are all like that.
One of the questions was what do you believe in. This was a very hard one to answer. There doesn't seem much of a way to condense the question down to simple answers and starting places. I've re-written this one several times and, frankly, I'm still not happy with it - I don't think it captures the depth of what I believe but simply superficially mentions a number of things that I believe in. Again - this isn't an end all be all answer but a good discussion point. It's also not a testimony meeting - I deliberately left much of my religious feelings and beliefs out of the answer to avoid sounding like I was answering a question in Sunday school..
I believe that people should be able to get along. I think selfishness causes most problems in the world, including the ones I create for myself. I believe we are here because of a plan prepared by our Heavenly Father – but we can’t fully understand our place in that plan or how it really works because we are limited in our views in this world. I believe in trying to make things a little bit better. I believe in being a good friend. I believe laughing is one of the best things you can do. I think time spent at home is more valuable than time spent outside of the home. I believe that the rules aren’t always the best solution but are usually trustworthy. I believe we are here to be good friends and to have good friends.
See what I mean? It's to pat - to simple - I'd probably need pages and pages to really answer that question and each day I might give a different answer to that question depending on where I was at that day and what was on my mind. I think there are some good core ideas there but that the medium of answering this question is perhaps to shallow to allow a real answer.
What am I good at what am I bad at?:
I am extremely loyal and hold on to things longer than others would. I try to make things better. I am a peacemaker. I am a great reader and a wonderful cook. I like creating things. I am very funny when I’m comfortable with whom I’m with. I can tell a decent story. However, I’m introverted and struggle to reach out to others. I have to remind myself to listen to others rather than think about what I want to say. I am to often selfish. I am afraid that people I love will leave me. My self confidence is low enough that doing something new is really hard for me to do.
I think that a lot of people struggle with self confidence. The past year I've been practicing doing things for myself to improve that weakness in myself. It's funny but stopping to buy myself a new book or something is an easy way to tell myself that I like myself and I'm good enough and heck, I even deserve good things. That is a surprisingly effective way to improve my self confidence. The connection may not seem obvious but it's there. As I affirm my own value to myself - my reliance on external indicators of value decrease and as a result I am more comfortable with my own self and therefore more confident in my ability to take care of myself. It's not that I convince myself that I'll always do well or succeed but rather that even when I don't I'll still have value to me.
OK, do you know too much about me yet? Well are you still reading? Whew. Well I'll do one more and then quit. This was my favorite question to answer in the whole document (and there were 32 questions that I have answers for). The question was how do I feel about me. It was fun to answer because as I did so I was remembering how I have felt about me in the past and contrasting that to how I feel about me now. I could ramble on about this but I'll let my bullet pointy type answer speak for itself.
I like me. I feel positive about where I’m at and which way I’m going. I am no where near perfect – nor where I want to ultimately be but I’m also much more at ease with myself than I’ve ever been before in my life. I know more about my feelings and thoughts. I understand better why I do what I do. I’m able to form stronger friendships with others. I have learned how better to care for myself and I like doing it. I don’t get drawn into conflict as easily as I once did. I have a better spiritual life than ever before. I fool myself less.
Thursday, March 22, 2007
DON’T SHOOT….. SHOOT
I have whined before about liking older style games over the newer, and in my opinion, spazier, ones. I ran across a link the other day at the Gnomes Lair about how to update your old System Shock 2 with new user created patches and goodness. It made me long for that experience again so I dug around in the boxes in my closet until I found the disks. SS2 is available on home of the underdogs as well. Then I downloaded as many of the recommended patches as I could. (Two of them are on a site that has exceeded its monthly bandwidth allowance and is now shut down till the end of the month). I installed everything and managed, after a little frustration to get it running.
FYI ASIDE: The trick to making it run smoothly is that this engine does not like hyper threaded and multi-core systems. After launching the initial program open up the task manager, find the sshock2.exe in the process list, right click it, choose set affinity and unclick things until only one (1) CPU is enabled for that process. Until I did that it would crash every few minutes.
The first time I ever played this game I was at a game company that was closing its office. There were basically two people left at this point me and the money guy. My job was to turn all the computers off when corporate HQ gave the money guy the high sign. His job was to fire me and then himself and turn out the lights.
Since there wasn’t anything to do until the word came down I had a lot of time to kill so I played System Shock 2. It was an amazing game and still one of my favorites. One of things that I really liked about it was the style of game play verses the other popular games (Quake of some version or other). There was no rocket jumping, no hyper spazing out – but rather careful, methodical game play.
Resources on the Vaun Braun were very limited requiring the player to use careful tactics to succeed. The basics of the game are: you are in your fourth year of service with one of the three branches of the UNN (the futuristic space military). You wake up aboard the Vaun Braun with no memory of why you are in the medical section and a brand new cybernetic implant. You suddenly start getting e-mail from a mysterious helper and begin to explore the ship.
The story is an absolute hoot so I’ll leave it there at that. It unfolds slowly as you collect data records from the missing crewmembers and e-mails from your helper and loudspeaker announcements from the ships AI, Xerxes, and the psychic emanations from dead crewmembers (ie ghosts).
I had forgotten about the ghosts and as I was exploring the beginning levels of the game I was startled by the appearance of the first ghost complaining about one of the systems on the ship. It was a blast – it’s very rare that a game is well written enough and atmospheric enough to evoke that type of response. The list of games that have actually startled me is low. (Lets see, X-COM, Thief, System Shock 1, Thief 2, System Shock 2 and that might be it. At least off the top of my head that is it. Pattern there? Anyone notice that?)
I would very much like to find more games like SS2. I have hopes that BioShock which is made my many of the same people who worked on System Shock and the Thief projects plays the same way. Some of the descriptions leave me hopeful that it will fulfill this role. And I have to say I love some of the artwork I’ve seen. It has an older, stylistic feel to it that reminds me of the Fallout games. It doesn’t come out until later on in the year and it has already slipped a ship date – hopefully they will be able to ship a completed and well done game. But for now I think I’ll play a little more of this SS2 and enjoy some gamer nostalgia.
Monday, March 19, 2007
I ALREADY READ THAT
I love reading. It’s one of my all time favorite activities. When I was younger and had lots more free time than I do now I could read hundreds of pages in a day – even to the point of reading whole novels in one day. I still love reading although it usually takes me longer to finish a book than when I was younger.
I find a lot of pleasure in reading beyond just having a story too. I love the feel of the book in my hands and the sound of the pages as I turn them. I especially love the smell of a book – the glue and paper and ink. It evokes a feeling of goodness and safety that I just eat up. In fact the smell of books is one of the things that make libraries so great – smelling all those books in the same building is one of my favorite parts of going to the library.
I go to the library a lot. There are tons of books to read and more coming out each month and I’ll never read them all. The library is a good way to try and stay up on the oncoming tide of books. Most of the books I read all the way though I enjoy but for most of them I’ll never read them again. There are some special books that I love to read over and over. Those ones are my favorites. Those are the ones I buy – and put proudly on my bookshelf. Those are the ones I loan out to get other people “infected” with the series. They are almost always a series.
Lists are ephemeral things – always changing and shifting depending on mood and sun spots, and what I read last, and what is happening in my life. So for your pleasure here is a list – presented in no particular order – of books that I like to re-read. The ground rules for the list are: 1) Fiction – I’m going to leave off religious and non-fiction books that I have re-read. Even though some of them I have re-read many many times and often find enjoyment in them. This is a fiction list. 2) A series of books will get a single entry. 3) I am allowed to change any of my rules at any time for what ever reason I feel like, thus reflecting the basic ephemeral nature of lists that I posited above. Heh.
1) The Dresden Files – I’ve just started re-reading this series and I must say it’s better the second time around. I’m picking up on nuances that I missed before that foreshadows things that have happened in later books and also items that portend major events still to come. My favorite is still Dead Beat – since that one created my most powerful emotional response to any of the books but they are all lots of fun.
2) The Lord of the Rings – This is the series that started it all for me. I reread this every few years or so. In fact I’ve had to purchase the series twice now because my first set of books had fallen apart from being read so much. It still has the ability to evoke powerful emotions in me as I read through it.
3) The Company Novels – Kage Baker created a wonderful character in the Botanist Mendoza and I’ve enjoyed reading all of her works in the company series. Literature Specialist Lewis is also a fascinating character. The primary draw to this series are the compelling characters and the drama they find themselves in – but the meta-story of the creating of the company and what happens in the future are also lots of fun.
4) Cryptonomicon – one of the few “alternate history” novels that I have ever really enjoyed. This one uses several different viewpoints to create a larger story – a near future, a past, and a further-past. Jumping from viewpoint to viewpoint is a refreshing change (although it does make the reading more complex) from most simple stories and it allowed for a richer story line where I as the reader know more of the nuances than the characters in the book do.
5) Snow Crash – Another book by the author of Cryptonomicon, Neil Stephenson. This one is a fascinating what-if story about could a virus be created that will crash a human brain. It’s very sic-fi in nature and includes one of the most fun opening chapters I’ve ever read – The Deliverator!
6) Neuromancer and all the sprawl novels. In 1984 I read Neuromancer and couldn’t put it down. I re-read it almost immediately after finishing it the first time which is quite rare for me. I loved the way William Gibson creates a chewy (for lack of a better term) novel where things are described in allegory requiring me to pause and imagine things as they go along. This has one of my favorite opening lines of all time too “The sky was the color of a TV tuned to a dead channel.” I have liked all of Gibsons novels but the Sprawl Trio and the complementary book of short stories are my favorites by him.
7) The galactic center series by G. Benford – This one almost didn’t make the list. I have reread it several times but some of the stories are definitely more fun than the others. If I wasn’t just a little weird I might skip some of the stories and stick with the others – but a part of me likes completeness and so I start at the beginning and read through to the end. This series posits a machine intelligence living around the galactic center that believes that biological life is a threat to it and so wages war on biology where ever it finds it. The story starts on earth with man exploring orbit and the solar system. The later stories skip ahead and show tribes of people living on abandoned colony worlds – fighting the machine invaders and others in space ships trying to reach safety. All in all the middle of the series is the best part but the beginnings and ending serve to make a nice framework.
8) Foundation novels - this is another series I read long long ago. The first three Foundation novels seem to be written for younger audiences and I can see why they appealed to me as a child. I like them still when I read them now but it no longer fires my imagination as it once did. The later stories in the series were more complex and longer and hold up better when reading them as an adult. However, the first three are the ones that remind me of the sense of wonder that good stories can create and when I read them again I am transported back to that feeling I had when I first read them.
9) The Order of the Stick – This isn’t technically a book but since I’m allowed to break any of my own rules I’m going to include it. I have three of these books currently (book 0, 1 and 2) and I love them all. A comic that can make me laugh out loud when I re-read it is definitely a keeper and one that I’m happy to pay money for to support the artist. Most jokes loose their power once you have heard them once but in OotS the comedy is often derived from the characters and situations but even the sight gags and rules jokes are often funny enough because of which character is participating that I will often break out laughing every time I see it.
10) Dilbert – The Dilbert books also have the ability to make me laugh when I re-read them. They are not as funny as OotS but a few repeated laughs in each book makes them keepers. Some of the lines really stick with me and I find my self anticipating panel when I know it will be uttered.
11) Shermans Lagoon – I really liked these at first but they seem to be more repetitive lately. I think I have all the ones published to date and these do pass the “make me laugh again” test but I’ve noticed that the later books feel very familiar – as if covering the same ground over and over. I’ll probably keep buying them for a while in hopes that it changes but if nothing does I’ll just stick with what I have and enjoy them for what they are.
12) Hitchhikers Guide novels – I’ve read these dozens of times. My favorite books are still the first three but all of the series has good stuff going for it. Seeing Arthur Dent finally get some happiness in the later books was lots of fun but nothing has matched him discovering that his good friend Ford Prefect was an alien and his adventures through time and space are by far the highlights of the series. I should add at this point that I also enjoyed the Dirk Gently Holistic Detective Agency novels as well and they are very re-readable too. I was surprised to learn that one of these novels was VERY much like an episode of Dr. Who but when I watched the episode again and saw that Douglas Adams was the writer for that episode the surprise vanished.
13) The Discworld novels – how can a list of things to re-read not make mention of Terry Prattchet? This guy is hysterical. The novels are delightfully silly and fun to read but there is also a deeper level of humor to them that is just as delicious. I can still remember the moment of realization I had when the thought occurred to me: “Ank-Morpork is America!” Suddenly a whole new level of the story was opening to me and I re-read the series looking for the subtler layers and jokes woven through out the entire series.
Well there you have it. A list off the top of my head of…. Ummmm… 13 good stories to re-read. I’m sure there are others and you list may vary. In fact my list tomorrow may vary too – but I expect that any variations in my list will be only to grow it as I realize I totally forgot something else that I just love.
Wednesday, March 14, 2007
FOR WHOM THE NERF BATS
I play DDO once a week with a bunch of friends. I’ve enjoyed it as a chance to play with friends but the overall game hasn’t been anything to write home about. Some of the design decisions were pretty lame and the game is – like most MMORPGs – multi-player whack-a-mole.
The March update to the game introduced a new system of using action points. The action point system was one of my least favorite parts of the game. You can use action points to buy enhancements for your character. These are supposed to allow you to specialize your character into different areas and abilities. You were allowed to pick four enhancements to your character and each mini-level (each level is divided up into 5 mini levels) you would receive an action point to spend. If you had any unused action points when you hit a major level (level 5 to level 6 for example) you would loose those unspent action points forever.
My character is now level 6 and from level 1 to level 6 I had thrown away well over half of the action points ever awarded to me. In fact, one of my character enhancements I had kept since level one for lack of an upgrade path for it. All of the other enhancements were in pretty much the same boat – they were things I’ve had for ages and were at low levels of effectiveness.
The March update scrapped all that and now allows you to have more than 4 enhancements. As a part of that process each character has had their enhancements removed and all their action points restored so that they can re-select enhancements. This was a tremendous improvement on the previous system. In addition if you don’t like what you’ve changed it to you can pay some in-game money and reset them again and try one more time.
These changes to the action point system made my character a much more interesting bard. The highlights include: I have 20% increase to the time that my song effects linger, I have 40 more spell points than before, my sonic and healing spells are 20% more effective than before and I have a 3% chance of generating a “critical” on sonic and healing spells which adds a 1.25 multiplier to the numerical effects of such spells. In addition to that my haggle skill is +3 better than before, I got +1 to my charisma score, my Inspire Courage song adds a +1 to attack and damage (before it was only damage) and I have a 10% improvement in effectiveness of healing spells cast on me. The only decrement I see to my character is that in spite of taking two levels of extra bard song I can only perform a song 8 times before resting where as previously I could do 11. It seems like a small price to pay for the improvements to my character.
For me the nerf bat hit a triple.
For others the nerf bat seems to have hit them right between the eyes. The rouge in our party, Coyote, was really unhappy with the changes to the enhancement system. He was previously enjoying a +3 bonus to all sorts of skill checks that was converted into a time based effect that only lasts for 30 seconds now. We stumbled into several traps that he was unable to detect for some reason. Hopefully that was due to a design of the dungeon and not to his abilities being nerfed but that is yet to be determined.
The rest of the party wasn’t very vocal about their changes. The Paladin/Rouge (what a combo) seemed to like his but I don’t know what they were except that he did get some skill bonuses. What is that score – a single, a double?
I know our wizard took an enhancement that makes it so monsters don’t mind being blown up with fireballs quite so much. That is a pretty cool enhancement since she has a tendency to attract a lot of monster attention after cutting loose with a powerful spell. I certainly spent less time hanging back with the wizard to pull beasties off of her than previously so that’s an enhancement that works for me too! I’d call this a nerf bat double just for that alone unless there are detriments I don’t know about.
The warrior – I have no idea. He always seems to be able to smash stuff dead before I can even hit them. I didn’t notice anything different – so nerf bat score: unknown.
The cleric – seemed to be reasonably happy with his changes. He did note that he was using spell points much more quickly than previously. He also took enhancements to the effectiveness of his healing spells. From outside it looks like at least a sold single for him.
All in all it’s a score for the home team (that would be us) with these changes.
